Posts tagged #Libraries Ready to Code

GSL 99: ShushCon 2018 Debrief

Saturday at ShushCon 2018

Saturday at ShushCon 2018

In Games in Schools and Libraries episode 99 Donald Dennis and Stephanie Frey discuss the long weekend of ShushCon 2018, including the associated Librarian Training Day they hosted.  

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Librarian Computational Thinking Activity Training

What is computational thinking?

Behold the glory of the Code-A-Pillar

Behold the glory of the Code-A-Pillar

Games & Activities Discussed

Think & Learn Code-A-Pillar
Let's Go Code! Activity Set
Future Coders: Robot Races
Future Coders: Bunny Trails
Code & Go Robot Mouse
Robot Turtles
Roller Coaster Challenge
// Code On the Brink
// Code Rover Control
// Code Robot Repair
Robo Rally
Gravewell
Mechs vs Minions

Lock Paper Scissors - Mummy
Webby's Challenge: a Coding Escape Room by Stephanie Frey. 

Google CS First

 
Great press for ShushCon!

Great press for ShushCon!

ShushCon 2018 Highlights

Many thanks to ShushCon sponsors and especially to Daniel Peterson of Mayday Games.

Magic the Gathering Unstable Booster Draft
Catan Big Game
Pharaoh's Challenge ShushCon Edition
D&D Adventurers League
Pathfinder Society
Savage Worlds
Fate/Fate Acellerated
Dread
Fiasco

Tokens & Badges

Food

Southern Recipe Pork Rinds
Jimmie Johns
Dominos

ShushCon 2019 Registration

https://tinyurl.com/shushcon19

 
Register for ShushCon 2019 today!

Register for ShushCon 2019 today!

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 27, 2018 and filed under Conventions, Libraries Ready to Code.

GSL 89: Ctrl, Alt, Decode

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In Games in Schools and Libraries episode 89 Donald and Stephanie talk about what they've been doing in their library for the Libraries Ready to Code grant, and reflect on related programs they had offered their patrons before they'd even applied for the grant. 


RTC Activities

  • Escape Room Design
  • Board Game Design
  • CS First
  • Video Game Design
  • Web Site Design
  • Game Instruction 
  • Magic the Gathering
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Game Reviews 
Some games that focus on teaching principles of coding and computational thought, games that teach themselves to the players as you play, and a few games all about the art. 

  • //Code On the Brink
  • //Code Rover Control
  • //Code Robot Repair
  • Mechs & Minions
  • Fear 
  • Fortress
  • Flee
  • Fog of Love
  • Code Names Marvel
  • Code Names Disney
  • Muse

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

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GSL 88: Computational Thinking

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In Games in Schools and Libraries episode 88 Geoff Englestein joins Donald Dennis & Kathleen Mercury to talk about Computational Thinking and tabletop games. (This Episode was also posted to the On Board Games feed as OBG 278.)

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Some of the Games/puzzles mentioned

  • Robo Rally
  • //CODE, On the Brink, Rover Control, Robot Repair,
  • Major General Duel of Time
  • River Dragons
  • Codemaster
  • Robot Turtles
  • Code Monkey Island

Article Referenced Collaborative strategic board games as a site for
distributed computational thinking

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com